harmful_instructions — is tested very differently by basic than by goat.
Attack IDs go in attack_config, keyed by ID, with an options object as the value:
The three buckets
Every technique falls into one of three buckets, which is also how results are grouped in the report.Baseline
The untransformed prompt, asked directly. Establishes what your target refuses without
any adversarial pressure.
Evasion
The carrier is mutated — encoded, translated, rendered into an image or audio — while
the intent stays the same. Tests whether safety training generalises past surface form.
Adaptive jailbreak
An attacker model probes, adapts and escalates across turns based on what your target
replies. The strongest and most expensive techniques.
Full index
hades is not yet available. It appears in older schema versions but is not
generally available, and a run declaring it is rejected with a 400 telling you
it is coming soon. Leave it out of attack_config until it ships.single_shot and lang are accepted aliases — they resolve to deepinception and the
translation strategy respectively. Results are reported under the canonical name.Choosing by modality
Attacks only run against targets that can accept their modality. Declare what your target supports:Choosing by effort
Adaptive techniques call an attacker model repeatedly, so they cost more and take longer than evasion transforms, which cost more than the baseline. This drives both run time and credit pricing.1
Start with basic
Run
basic alone first. It is cheap, fast, and tells you what your target refuses with
no pressure at all. Anything that fails here is a straightforward gap.2
Add evasion
Add
encoding and lang. If your target refuses a request in plain English but complies
with it Base64-encoded or translated, safety training has not generalised past surface
form.3
Add adaptive
Add
tap or goat for the risks that matter most. These find the failures a single-turn
test cannot, but budget accordingly.4
Go multi-modal
If your target accepts images or audio, add the corresponding techniques. Vision and
audio paths are frequently less well defended than the text path.
Recommended combinations
- Quick smoke test
- Standard assessment
- Deep assessment
- Vision-language target
- Audio-language target
Cheap, fast, catches obvious gaps.
Per-attack options
Each attack accepts an options object.{} selects the technique with its defaults,
which is the right choice unless you have a specific reason to tune it.
encoding
lang
obfuscation
tap
goat
derail_yourself
rt_agent_v2
Techniques not listed here take no behavioural options — pass
{}. Raising iteration,
depth or turn counts increases both run time and credit cost.Attacks in the Playground
The Playground runs attacks against a single stated goal with no category scaffolding.attack_config sits at the top level there, not nested under a category:
Reading attack results
Results break down by technique so you can see which ones worked:Related
- Payload Guide — where
attack_configfits - Risk Category Catalog — what to point these at
- Examples — complete payloads
- Credits & pricing — how attack choice affects cost

